Hidden Through Time 2: Discovery

“A detective-framed hidden-object search across three eras, with straightforward clues and a satisfying corgi mystery.”

Hidden Through Time 2: Discovery is a cosy hidden-object search game from Rogueside, sending the player through three themed eras from Noir to Science Fiction. All eleven maps were completed across the campaign, ending with the Apollo 11 moon-landing level and the closing credits.

The framed detective campaign is the big addition, with Detective Jane Spade investigating the disappearance of a beloved corgi across the whole game. The case bookends the experience, and its resolution is satisfying.

The three era settings are well realised, with the Victorian material from Frankenstein and Dracula landing particularly well. The scenery is far more animated than before, and the weather and time-of-day toggles are put to proper use.

The clues are even more straightforward than those in Myths & Magic, keeping the search approachable. The final level’s moon-landing setting provides a fitting close to the shortest of the Hidden Through Time games, at just over two hours.

Objects can be hidden inside containers, with the bank-robbery chocolates requiring a click in a very odd spot to reveal. The disappearing-items quirk persists, with objects vanishing when zooming or clicking.

Some objects only appear at the right time of day, and the scalpel was repeatedly missed at first for exactly that reason. The maps are more cramped than previous games, and being inside a building blocks the view of the outside world.

Overall, the detective framing, the three era settings and the straightforward clues make this an enjoyable hidden-object game. It is the shortest of the series, but still a joy from start to finish.