Hidden In My Paradise

“A relaxing hidden-object game whose snaps system, helpful hints and gentle pacing make it a cosy delight.”

Hidden In My Paradise is a cosy hidden-object game from Ogre Pixel, the studio behind A Tiny Sticker Tale. All twenty-five main levels plus the three Halloween-update levels were completed, with every object, snap and fairy collected.

The snaps system is the standout feature, letting the player move most of the objects around to recreate a scene in frame. The game is not strict about alignment, since having everything in frame is all that matters, which keeps the snaps from becoming tedious.

The built-in hint system is genuinely useful, pointing directly to where a missing object hides instead of leaving the player stuck. The day, dusk and night cycle changes the music, with the soundtrack barely audible at night and the darkness making fairies far easier to spot.

The level pacing is a strength, with maps that are full of objects but never overwhelming, unlike the huge openings of Hidden Through Time and Hidden Folks. The shop and gacha systems use only in-game currency, with the sandbox editor giving collected items a purpose.

The main caveat is the soundtrack, which is basically one song, though it never becomes grating. Some snaps are finicky, with missing items often just being out of frame, and the hint tool cannot tell which of several items in a snap is missing.

Sneaky objects like the wedding-level coconut are brilliantly hidden, and the gacha ticket purchases are one-at-a-time and luck-based. The Halloween update’s skeletons and spooky tones clash with the otherwise adorable presentation, a mild oddity rather than a real problem.

Overall, the snaps system, the hint tool and the relaxing pacing make this a very cool hidden-object game. It is one of those nice and chill games that is great from start to finish.