Monument Valley 3 is a puzzle game from ustwo Games, following the apprentice Noah as he sails out to restore a fading lighthouse light. The complete run covered the ten main chapters, the Garden of Life expansion and the Hall of Memories.
The sketchbook-drawn chapter stands as the creative high point, with its hand-rendered look earning the strongest praise of the whole game. The boat sailing segments give the series a fresh twist, with the new traversal reshaping how the world is crossed.
The optical-illusion puzzle design keeps the difficulty gentle, with the visual tricks hurting the brain to look at rather than demanding brute logic. Solutions regularly prove simpler than the illusion suggests, with the striking visuals hiding the obvious answer in plain sight.
The music earns praise as the series’ best, with the instruments blending in beautiful ways across the chapters. The Hall of Memories presents the villagers’ stories as tiny one-screen puzzles, while the Garden of Life expansion builds a community of characters.
The runtime is very short, with the main chapters and the expansion passing in around two hours. The earlier chapters move quickly, and one sliding-block memory puzzle proves punishing because its controls are far from obvious.
The presentation sustains the series’ meditative calm, with each chapter’s visual gimmick reshaping the familiar geometry. Fresh ideas keep arriving throughout the short campaign, continuing the series’ run of inventive puzzle concepts that never feel recycled.
Overall, the puzzle design, the boat traversal and the music make this a worthy continuation of the series. The short runtime and the punishing memory puzzle are the main caveats.