Medal of Honor: Warfighter is a first-person shooter from Danger Close, continuing the modern-day rebootβs story of special operations soldiers. The complete campaign runs as a short, tight sequence of missions from the opening confusion to the closing raid.
The car chase is the standout action set piece, with the high-speed pursuit carrying the energy of a movie set piece. The one-hour-before ship mission is the time jump done right, giving the opening of the mission real context.
The heavy weaponry delights, with the PKPβs ammo capacity and the shotgunβs guaranteed one-shot kill standing out. The unlimited grenades are a great touch, and the quiet stealth stretches are welcomed between the firefights.
The ending lands, with the closing voiceover telling the story of a wife coming to terms with the job. The twists land despite the messy narrative, with the surprises earning their moments in the closing stretch.
The time-jump storytelling is the biggest complaint, with the narrative jumping back by weeks or months and failing to make sense as it goes. The final breach room is brutal, with far too many enemies and the soldier dying very fast.
The smoke chokes visibility throughout, with the firefights hard to read through the haze of the breaches. The ammo economy is punishing, with the soldier running dry quickly and the breaching left entirely to the individual.
Overall, the car chase, the heavy weaponry and the tight length make this an enjoyable, compact shooter. The scrambled narrative and the brutal final breach are the caveats.