Medal of Honor: Heroes

“A handheld first-person shooter whose weapon handling, three-hero structure and believable story make it a warm, compact campaign.”

Medal of Honor: Heroes is a first-person shooter from EA, bringing the long-running World War II series to the PlayStation Portable. The complete campaign spans fifteen missions across three operations, each starring a different named OSS operative.

The three-character structure lands, with the Italian, Dutch and Bulge operations each following a distinct hero. The story reads as more believable than the later reboots, with the period framing kept front and centre throughout.

The weapon handling is a highlight, with the MP40 the favourite for its speed and ammo capacity. The BAR packs a punch with a quick reload, and the carabiner’s satisfying pull-back adds to the feel of every shot.

Hip fire works best, with most of the shooting done from the hip rather than down the sights during the firefights. The close-range visuals hold up for the platform, and the difficulty stays approachable with enemies missing often.

The absent in-game music is the main gripe, with the missions running silent while the menus carry the tunes. The control scheme is eccentric, with the jump on select and the aiming sluggish even with a second stick attached.

The campaign is very short, with fifteen brief levels done in no time without the secondary objectives. The gold medals demand a seventy-percent accuracy that proves out of reach, and the friendly AI is unreliable at best.

Overall, the weapon handling, the three-hero structure and the believable story make this a warm and satisfying handheld shooter. The silent missions and the eccentric controls are the caveats.