Medal of Honor: Heroes 2 is a first-person shooter from EA Los Angeles, running a compact campaign on the PlayStation Portable. The complete run takes just over three hours on the PSP version, from the Normandy beachhead through the full seven-mission campaign.
The visual step up from the first game is the headline, with the PSP release looking quite a bit better throughout. The MP40 is a favourite weapon, with the gun making the soldier practically unstoppable in firefights.
The premise lands, with the reprisal-weapon framing giving the campaign a clear spine throughout. The compact length and brisk pacing suit the format, with the seven missions split and the times varying nicely.
The medal and promotion loop rewards completion, with the walkthrough-assisted secondary objectives adding depth. Hip fire works better than aiming down the sights, and the run-while-reloading flow keeps the action moving at a good clip throughout.
The enemy overload is the dominant complaint, with waves of soldiers spawning at will and the firefights dragging on far too long. The regenerating health is far too weak, with the soldier dying very fast even on the normal difficulty.
The teammate AI is useless, with the squad standing around looking good instead of fighting. The controls are a persistent frustration, with the unresponsive aiming making precision shots a real chore.
Overall, the visual leap, the compact campaign and the strong weapon selection make this a good, compact little shooter. The enemy spam and the weak health regen are the main caveats.