Hidden Around the World

“Snapshot recreations, catchy music and gentle gacha systems make this city-hopping hidden-object game a delight.”

Hidden Around The World is a hidden-object search game from Ogre Pixel, sending the player across twelve city levels from Paris to Sydney in the hunt for scattered objects. The full run was completed at one hundred per cent, with every object, snapshot, fairy and shop unlock collected in a single stream.

The snapshot-recreation missions, which ask the player to rebuild a scene by moving objects into frame, are called the coolest feature of the game. The music is a genuine earworm, with basic but catchy songs that improve on the too-short loop of Hidden In My Paradise.

The twelve levels are significantly larger than those of Hidden In My Paradise, with the greater scale making each area feel substantial. The gacha and shop systems spend only in-game currency, delivering a dopamine hit without any real-world risk.

The crayon-drawn art is charming, and the cheery animals throughout the scenes add warmth to every location. The day-and-night toggle is a clever tool, with night mode making the well-hidden fairies far easier to spot.

The biggest criticism is that the objects found in each level make no sense for their settings, with random items rather than cultural landmarks or location-specific details. The repeated objects across levels, from baseballs to red bags, also dull the novelty of each city.

There are no hints as there are in Hidden Through Time, and the see-through camera offers less than that game’s building-clicking trick. The filters look odd, some objects blend in too well or sit behind trees, and the ticket shop forces one-by-one purchases.

Overall, the snapshot recreations, the soundtrack and the gacha systems make this a very fun hidden-object game. It remains second to Hidden In My Paradise, but the two titles are both great in their own ways.