God of War Ragnarök

“God of War Ragnarök is a breathtaking, emotionally resonant sequel with superb boss variety, though aggressive companion puzzle hints and lingering camera quirks can occasionally frustrate.”

God of War Ragnarök is genuinely one of the most beautiful games I have ever played while also maintaining a buttery smooth performance throughout the entire journey. The experience starts with one hell of an opening that acts as a rollercoaster of emotions to get the player immediately hooked on the narrative. Seeing the further development of all the character relationships is surprisingly touching, especially the heartwarming bond between Kratos and Atreus as they navigate their shared destiny. It is also quite interesting to be able to play as Atreus because it allows you to see the other side of the conflict in a different light. The boss fights are a massive step up from the previous entry since you are no longer just fighting several palette swapped trolls. There is also plenty of content to sink your teeth into ranging from various favors to deep lore and artifacts that will keep you busy for a long time. The variety in the realms is much improved as you travel from the industrial feel of Svartelfheim to the lush forests of Vanaheim and the desert nights of Alfheim. Additionally the Valhalla DLC is well worth a play for its extra story beats and the chance to relive moments from Kratos’ past in the Greek era.

There are still a few aspects of the game that can be a bit frustrating during a playthrough. The game feels far too handholdy at times because the moment you arrive at a puzzle you are almost immediately given hints or the straight solution by your companions which makes it feel like the game wants to play itself. While the camera and lock on systems are a decent bit better than they were in 2018 they can still be an issue with some of the optional bosses like a specific fight in Alfheim or a post game encounter in Muspelheim. I also found that I was not a fan of the new user interface and actually preferred the design used in the previous game.

Overall God of War Ragnarök is a spectacular and emotionally resonant sequel that excels with its breathtaking visuals, improved boss variety, and expanded world building. Though the aggressive puzzle hints and lingering camera quirks can occasionally interrupt the flow of gameplay the sheer quality of the storytelling and the wealth of content make it an essential and deeply satisfying conclusion to the Norse saga.